Monday, 10 January 2011

2nd Draft- Don't Cry Over Spilled Milk



This is my second attempt at a stop motion animation. I did stick to the idiom I chose and tried to follow the storyboard as much as possible, as this meant I had something to refer to and less things could go wrong. I am very pleased with the way the video came out, and I didn't have any problems when filming it. The one issue I did have was that the character was of a very young age and so perhaps wasn't as good at following instructions as a more mature person would have. However I needed a child to be in my film because if I had used an adult that had cried over milk, it would have given it a comedic effect which isn't what I intended. I think I used the right amount of frames between each movement and the filming was as smooth as I had wanted. However as I am now able to reflect on my work I think I will use more shots in my actual piece to give it an even more fluid effect.
I did not do the second part of the project for the draft. I didn't develop the photo's and photograph them again as I felt it was unnecessary as the main reason I created a draft was to see how the stop motion came out as that was the part I was concerned about. I also don't think that this part of the project will cause any problems, as it is simply rephotographing the images which is just repeating the first step.
This draft contains around 150 photographs so I predict that my main project will use between 3 and 4 hundred. I feel that this was the right amount of photographs for a draft, as it was enough to make the storyline make sense and to not make the film run too jerkily. Looking back though I now think for my main piece I will use almost double the amount of photographs for the same length film, as I want the motion to be conveyed smoothly and almost seamlessly. This draft was very easy to create, as there isn't a lot of movement involved and I was following a very basic storyboard. I didn't need to intervene too much to alter the shots bar deplete the milk in the glass. I also think the shots worked well because I used a tripod to keep the camera straight which I think is imperative for it to be a success. I'm glad I created this particular draft, as I could see how difficult it might be to convey a storyline reflecting an idiom and how much detail it would require. I was also curious about how many shots it would need as this is my main reference when creating my final piece. After creating this draft I do not have any qualms with creating my final piece as I do not feel there is a lot that can go wrong.

For this animation I trialed several different frame rates until I found one that suited this particular animation. Although looking back on the animation now I think it could have been a bit faster and it would still have worked well.

No comments:

Post a Comment